Wednesday, July 16, 2008

SEB070011 Tutorial 2

SHES2300
1. Application software –Subclass of software, also called as end-user programs, includes database programs, word processor and spreadsheets and unable to run without the operating system and system utilities.


2. Communications Devices-A hardware component that enables a computer to send (transmit) and receive data, instructions and information to and from one ore more computers.(all the input devices)

3. Computer- A programmable electronic and digital machine. It respond to a specific set of instructions in a well-defined manner and execute a prerecorded list of instruction or program.

4. Desktop Computer- In graphical user interface, is the metaphor used to portray file systems. It is limited into 3 internal mass storage devices, input devices, output devices and any other devices.

5. Embedded Computer-Is housed on a single microprocessor board with the programs stored in ROM.

6. Graphical User Interface- Is a program interface that takes advantages of the computer’s graphics capabilities to make the program easier to use, free the user from learning complex command languages.

7. Hardware- Contrast with software which is touchable, like disk drives, display screens, keyboards, printers, and chips.

8. Internet- A global network that connecting millions of computer.

9. Installing- It is a process of setting up software to work with the computer, printer and other hardware components.

10. Network- It is a collection of computers and devices connected via communications devices and transmission media. Examples are Local-area networks (LANs), Wide-area networks (WANs), Campus-area networks (CANs).